By, Susan Wells One of the great joys of having founded TechTerra Education is the opportunity I have to use emerging technology tools and talk to the companies about how those tools are intended to interface with STEM and STEAM integrated learning. Once I’ve had a chance to see and use new tools I also get to introduce them to my staff and into actual educational settings at Camp TechTerra and at TechTerra Training. I’m pretty particular about the tools I introduce. I want to be impressed because I know if a company’s tool excites me, then it should excite the learners it is designed for. OSMO is a company we’re excited about. We have, and use, all of their tools - especially those that are game-based. OSMO uses their gamed-based programs to connect STEM and making with hands-on exploring. Their STEM and making games include coding blocks to solve mazes, and tangrams. Word tiles lets players spell out what they see in an image on the screen. OSMO’s Masterpiece lets a user follow a design on the iPad screen on paper to create a drawing. One of their newest games, Coding Jam, lets a user create music using coding blocks. All of the games are engaging, innovative, hands-on, and interesting. Not surprisingly, all of OSMO’s games will be at all of our camps this summer.
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