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OSMO – Hands on STEM and STEAM, Emerging tools we like

5/31/2017

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By, Susan Wells

One of the great joys of having founded TechTerra Education is the opportunity I have to use emerging technology tools and talk to the companies about how those tools are intended to interface with STEM and STEAM integrated learning. Once I’ve had a chance to see and use new tools I also get to introduce them to my staff and into actual educational settings at Camp TechTerra and at TechTerra Training. I’m pretty particular about the tools I introduce. I want to be impressed because I know if a company’s tool excites me, then it should excite the learners it is designed for. OSMO is a company we’re excited about. We have, and use, all of their tools - especially those that are game-based.

OSMO uses their gamed-based programs to connect STEM and making with hands-on exploring. 

Their STEM and making games include coding blocks to solve mazes, and tangrams. Word tiles lets players spell out what they see in an image on the screen. OSMO’s Masterpiece lets a user follow a design on the iPad screen on paper to create a drawing. One of their newest games, Coding Jam, lets a user create music using coding blocks. All of the games are engaging, innovative, hands-on, and interesting. Not surprisingly, all of OSMO’s games will be at all of our camps this summer.


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  • STEM IN A BOX®
    • What is STEM in a Box®?
    • Ready-To-Go STEM in a Box® Programs >
      • STEM in a Box® Pre-K
      • STEM in a Box® K-2nd
      • STEM in a Box® 3rd-5th
      • STEM in a Box® 6th-8th
      • STEM in a Box® High School
    • Workbooks
    • STEM Organization Tools
  • STEM Activate™
    • What is STEM Activate™?
    • Phenomena! STEM Activity Cards
    • Skill Super Chargers STEM Activity Cards
    • Bonus Resources >
      • STEM Activate Resources
      • Phenomena! Resources
      • Skill Super Chargers Resources
    • STEM Activate Tool Bundles
  • Shop All
    • By Brand >
      • STEM in a Box
      • STEM Activate
    • By Time of Year >
      • Year Round
      • Summer
      • Intersession
    • By Age >
      • 3-5 Years
      • 5-8 Years
      • 8-12 Years
      • 12-14 Years
      • 14+ Years
    • By Environment >
      • Afterschool Clubs
      • At Home
      • Career & Technical Education (CTE)
      • Classrooms
      • Enrichment
      • Higher Education
      • In School
      • Intersession Camps
      • Intervention Class
      • Learning Centers
      • Library
      • Makerspace
      • Out of School Time
      • Out of School
      • School Electives
      • School Special
      • Science Lab
      • STEM Lab
      • Summer Camp
      • Summer School
    • By Grade >
      • Pre-K / Early Learners
      • Early Elementary
      • Late Elementary
      • Middle School
      • High School
    • By Topic >
      • Art
      • Artificial Intelligence (AI)
      • Augmented Reality (AR)
      • Circuitry
      • Coding
      • Drones
      • Engineering Design Process
      • Exploring STEM
      • Financial Literacy
      • Literacy
      • Green Tech
      • Math
      • Numeracy
      • Reading
      • Robotics
      • Science
      • Science of Reading
      • Screen-Free
      • Storage